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Mathematical Go Endgames is a book by Ishi Press that applies combinatorial game theory to late-stage Go endgames. Written by two amateur Go players, it explores how disconnected board regions can be treated as sums of partial positions.
The book explains how each active area can be assigned an abstract value, then compared or combined to help identify the best move and ideal outcome. It also shows how positions that seem numerically alike can still differ in important ways, while positions that look very different can be mathematically identical.
If you are interested in Go, mathematics, or the connection between the two, this title offers a focused look at ideas that have often been overlooked. Browse more in Accessories > Chess Books or related reading such as Chessercizes.
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